Quote by Shigeru Miyamoto

I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.


I don't think as a creator that I could create an experience

Summary

This quote highlights the importance of physical interaction in creating immersive experiences. The speaker suggests that as a creator, it is challenging to truly achieve interactivity without tangible elements, such as holding a controller with force feedback capabilities. They believe that these physical sensations play a crucial role in enhancing the overall engagement and realistic feel of an interactive experience. In other words, they believe that incorporating tangible elements into interactive design is essential for creating more compelling and engaging user experiences.

By Shigeru Miyamoto
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